Marvel Snap Officially, he has been here for one month. in I have been ravaged by it for the better and worse. I can’t. get This game is fun enough to play. in a short 30 days, I’ve managed to I worked my way up to the middle 700s in the collection rank. In that time, I’ve learned a thing or two about this little game and thought I might share some best practices.

Image: Second Dinner

Card pools

Is there a card you’ve encountered that’s the final missing piece for that deck you’ve been building? Have you climbed rank after rank, frustrated that your silver bullet hasn’t shown up yet? Did you know that there is an invisible system of tiers? in The collection ranks determine which cards you will receive. get? They’re called “card pools,” and as of this writing, there are three of them; which one you’re in This determines which cards you can pull. These are the levels and cards that you can pull from them. get in Each pool:

Pool 1 Cards — Collection Level 18 – 214
Pool 2 Cards — Collection level 222 – 474
Pool 3 Cards — Collection level 486+

All the cards within a pool are randomized, so, unfortunately, you’ll never know at what level you’ll crack open that Agatha HarknessYou have a chance to After reaching collection level 486, you can open her up.

Location, location and location

The best laid decks with the most devastating combos (I’m looking at you, Odin / WongThey are incomparable to any location fate may decides. to Anything you throw at it. Carry cards that are combination agnostic so you can get out of any jam. You can also use pool 1 cards Blue Marvel Spider-Woman They still have utility, even deep in Pool 3. (That Mister Negative, a Pool 3 card that swaps your cards’ power and cost values, synergizes Perfect Blue MarvelAllow us to help you to It’s a great example of this. You get 6 energy and 12 power. Hulk Still a useful card to Keep around, especially in those low-scoring games when nobody’s combo pulls off just right or if you’ve got a Wave deck.

Also, I cannot stress it enough: Read! A The location will inform you of what is permissible, so pay attention. The Sanctum Sanctorum won’t let you Play cards there but doesn’t say anything about Moving Cards there. Similar, the Miniaturized Lab No cards are allowed Additional It caught me by surprise and I was able to return to my normal routine. Iron Fist / Multiple Man Opening by surprise

(Pro tip: I shouldn’t be telling you this because it is my deck’s bread and butter right now, but Kraven Triggers Any Cards move to his location, not just his controller’s. The number of people who also move their card when I play Cloak in Kraven’s location is deeply concerning but also… deeply, deeply funny. Keep up the great work.

Screenshot from Marvel Snap video featuring several iridescent see-through cosmic cubes

The Cosmic “Snap” Cube
Image: Second Dinner

When in doubt, Snap It is out

Have you pulled any of your combo cards yet? Do you have a dead hand at turn 4? Snap! More than just a way to get Snapping is a great way to move up the collection ladder quickly. to You have an advantage if you have a slick hand. Even if you are aware that your opponent is not able to snap on turn 2 or 3, it can be enough to scare them into conceding. Squirrel Girl ain’t gonna save you.

Take a rest

This is going to be blasphemy to hear, but since I’ve graduated to the higher collection levels where card rewards are even further spaced out, I’ve found that it’s better to You should play less. I like going a full day without playing or playing only once a day because it gives missions — little quests that reward battle pass points and credits — time to accumulate. After a long, stressful day of work, I opened my phone to see what was in it. Not Play Snap That means I have many missions to complete. That, in I get a boatload worth of credits. to You can progress up the collection levels, which gives you a better feeling than when you play at your leisure.

Believe in The heart of the cards

Final words of wisdom: to You can just go wild. The majority of card games are over before anybody can take any fatal damage. In Marvel SnapEven the most unwinnable game can be won with sheer luck. Recently, my opponent was killed in a match. to rights. All three locations were within my control and nothing they could have done on turn 6, I thought, would change that. They played. GalactusIt was a guaranteed win, but it ended up being an unexpected win. in Draw.

It was the type of “loss” that doesn’t make you mad but actually gives you admiration and respect for your opponent. That’s the great thing about Marvel Snap: Even if you lose, you still win. So don’t do the math, play that risky HeimdallLet the cards fall as you pleaseto They can be found on the left

This isn’t a comprehensive list and, frankly, probably not even the “best” practices. The end of the day Marvel Snap’s uniqueness, with its varied, random location abilities and effects, makes it really difficult to establish a singular meta — i.e., the best way to win — the way you can in You can also play other card games, such as Arena Magic Hearthstone. Also, Marvel Snap It’s just more fun to wing it. get You can go out and do it yourself.